﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Brain
{
    public interface IPickedObject
    {
        Vector3 Position { get; set; }

        Vector3 Scale { get; set; }

        Vector3 RotationRadians { get; set; }
    }
}
